CoMPASS: Concept Mapped Project-based Activity Scafolding System


Interactive Learning Environments - Fall 2007


Instructor: Sadhana Puntambekar
Room: 697, Educational Sciences puntambekar@education.wisc.edu
Office Hours: Tuesday 2-4 and by appointment


Course Objectives


This course explores issues of design and use of learning technologies in classroom settings. We will explore several questions about how specific interactive environments are designed and implemented, as well as how they impact classroom dynamics and student learning. What are the underlying theories of teaching and learning that have influenced design of a particular learning environment? What factors contribute to the use of interactive environments in a classroom? What role does the teacher play? How can we assess student learning in a technology rich learning environment?

We will focus on three main themes. First, we will explore the theoretical underpinnings that have informed the design of learning environments. Second, we will discuss how factors in the classroom environment, such as teacher facilitation, curriculum and student interactions impact the ways in which learning technologies are used in a classroom. Third, we will explore how a systematic study of the design of learning environments can be achieved by examining both learning outcomes and classroom enactments.

 

Course Requirements

Class participation – 25%
Reaction summaries: 2 pages each – 35%
Design Proposal – 40%


Class participation and reaction summaries

For each class, you are required to prepare a reaction summary (2 pages) that will address important issues or questions from the assigned readings. Please note that you will be required to discuss the issues in class. So prepare a thoughtful response that can help start a discussion, as you might be asked to lead a discussion. We will take turns leading discussions in each class.

Please bring your summary to class and be prepared to discuss it. You are also required to participate actively in the class. A large part of your final grade is based on class participation.

Reaction summaries are due on the day the topic is discussed in class.


Design project

Your final project will be the design of a learning environment for teaching in a particular domain. You will include in your proposal the theory that your design is based on, the domain that your design addresses, identified student needs in that domain and how your design will address these needs. You can either design curriculum to use existing technology, or propose a design for new technology. You can include mock screen shots to illustrate features of your software environment. You will need to prepare a report to address the following:

Objectives - what is the domain or skill that you wish to support?
Audience - Who are your students? What are the known student needs in this domain and how are you addressing them in your design?
Philosophy - What are the epistemologies that have guided the design of that technology? Why do you think they are appropriate for this domain?
Rationale for using technology - How does the technology meet the objectives that you have set?
Assessment - How will you assess whether or nor students are learning, what are the types of data that you will collect
Describe the activity (or activities) students will undertake, the time frame, and the products they will produce (with examples where possible).
References / Bibliography in APA format.

We will have project milestones along the way, so that you can get feedback on your designs.


Project milestones
For each milestone, please prepared to discuss your work in class and to give feedback to others in the class.

Initial ideas – Due on September 25th

Your initial ideas should include a rationale for the domain that you have chosen and why you have chosen that domain, preliminary ideas about your design.

Theoretical assumptions – October 23

What are the theoretical assumptions underlying your design? These might be preliminary at this stage. You can refine them based on discussion in class.

Preliminary design ideas – November 20

Final project due December 11

Extensions will not be available, except in extreme circumstances.

 

Syllabus



9/4: Introduction



9/11: Scaffolding student learning: Issues and Approaches

Stone, C. A. (1998). The metaphor of scaffolding: Its utility for the field of learning disabilities. Journal of Learning Disabilities, 31(4), 344-364.

Stone, C. A. (1998). Should we salvage the scaffolding metaphor? Journal of Learning Disabilities, 31(4), 409-413.

Palincsar, A. S. (1998). Keeping the Metaphor of Scaffolding Fresh--A Response to C. Addison Stone's "The Metaphor of Scaffolding: Its Utility for the Field of Learning Disabilities". Journal of Learning Disabilities, 31(4), 370-373.



9/18: Technology support for scaffolding

Reiser, Brian J. (2004). Scaffolding complex learning: The mechanisms of structuring and problematizing student work. Journal of the Learning Sciences: 13(3), 273-304.

Quintana C., Reiser B.J., Davis E.A., Krajcik J., Fretz E., Duncan R.G., Kyza E., Edelson D. & Soloway E. (2004) Scaffolding the design framework for software to support science inquiry. Journal of the Learning Sciences 13 (3), 337–386.

McNeill, K. L. & Krajcik, J. (2006, April). Supporting students’ construction of scientific explanation through generic versus context-specific written scaffolds. Paper presented at the annual meeting of the American Educational Research Association, San Francisco, CA.

Tabak, I. (2004). Synergy: A Complement to Emerging Patterns of Distributed Scaffolding, Journal of the Learning Sciences, 13(3), 305-335.

Puntambekar, S., & Hübscher, R. (2005) Tools for scaffolding students in a complex environment: What have we gained and what have we missed? Educational Psychologist. Vol. 40 (1), 1-12.

 

9/25: Learning from digital text

Project milestone: Initial ideas

Rouet, J-F. (2006). Comprehending multiple documents. In J-F. Rouet, The skills of document use: From text comprehension to web-based learning, (pp. 62-91).

Rouet, J-F. (2006). Using hypertext systems. In J-F. Rouet, The skills of document use: From text comprehension to web-based learning, (pp. 122-138).

Shapiro, A., & Niederhauser, D. (2004). Learning from hypertext: Research issues and findings. In D. H. Jonassen (Ed.), Handbook of research on educational communications and technology (2nd ed.) (pp. 605-620). Mahwah, NJ: Erlbaum

McNamara, D.S., & Shapiro, A.M. (2005). Multimedia and hypermedia solutions for promoting metacognitive engagement, coherence, and learning. Journal of Educational Computing Research, 33, 1-29.


10/2: Intelligent tutoring systems

Nwana H.S. (1990). Intelligent Tutoring Systems: an overview . Artificial Intelligence Review, 4, 251-277

Brusilovsky, P. (2004). Adaptive navigation support: From adaptive hypermedia to the adaptive Web and beyond. Psychology 2 (1).

Biswas, G., Leelawong, K., Schwartz, D., Vye, N. & The Teachable Agents Group at Vanderbilt (2005). Learning By Teaching: A New Agent Paradigm for Educational Software, Applied Artificial Intelligence, vol. 19, (pp. 363-392).

Gupta, R., Wu, Y. & Biswas, G. (2005). Teaching about Dynamic Processes: A Teachable Agents Approach, The twelfth International Conference on AI in Education, Amsterdam, The Netherlands, (pp. 241-248).

Lab: ELM-ART




10/9: Learning with Hand-held devices


Sharples, M., Taylor, J., Vavoula, G. (2005) Towards a theory of mobile learning. To be published in Proceedings of mLearn 2005 Conference, Cape Town.

Roschelle, J., Patton, C., Tatar, D. (2007). Designing networked handheld devices to enhance school learning. In M. Zelkowitz, Ed. Advances in Computers, 70, 1-60.

Vahey, P., Tatar, D., & Roschelle, J. (2007). Using handheld technology to move between private and public interactions in the classroom. In M. van 't Hooft & K. Swan (Eds.). Ubiquitous computing in education: Invisible technology, visible impact (pp. 187-210). Mahwah, NJ: Lawrence Erlbaum Associates.


10/16: Constructionism

Papert, S. (1996) Situating Constructionism In I. Harel and S. Papert, Constructionism, Ablex, Norwood, NJ.

Resnick, M., Berg, R., and Eisenberg, M. (2000). Beyond Black Boxes: Bringing Transparency and Aesthetics Back to Scientific Investigation. Journal of the Learning Sciences, vol. 9, no. 1, pp. 7-30.

Eisenberg, M. (2003). Mindstuff: Educational Technology Beyond the Computer. Convergence.

Lab: Javagami

 

10/23: Learning from simulations

Project Milestone: Initial proposal


10/30:
Learning from multiple representations

Ainsworth, S.E (2006) DeFT: A conceptual framework for learning with multiple representations, Learning and Instruction, 16(3), 183-198.

Ainsworth, S.E., (1999) A functional taxonomy of multiple representations. Computers and Education, 33(2/3), 131-152

Kozma, R. (2003). Material and Social Affordances of Multiple Representations for Science Understanding. Learning and Instruction, 13(2), 205-226.


11/6: Computer supported collaborative learning


Scardamalia, M., & Bereiter, C. (1994). Computer support for knowledge building communities. Journal of the learning sciences, 3(3), pp. 265-283.

More readings to follow

 

11/13: Design of learning environments, role of the teacher and curricula

Bransford, J. D., Brown, A. L., & Cocking, R. R. (1999). How People Learn. Washington D. C.: National Academy Press. Chapter 6: Design of learning environments

Puntambekar, S., Stylianou, A., & Goldstein, J., (2007). Comparing Classroom Enactments of an Inquiry Curriculum: Lessons Learned From Two Teachers. Journal of the Learning Sciences. 16(1), 81-130.

Davis, E. A. & Krajcik, J. S. (2005) Designing Educative Curriculum Materials to Promote Teacher Learning, Educational Researcher, 34(3), 3-14.

Ball, D. L., & Cohen, D. K. (1996). Reform by the book: What is—or might be—the role of curriculum materials in teacher learning and instructional reform? Educational Researcher, 25, 6–8, 14.

Cohen, D. K., & Ball, D. L. (2001). Making change: Instruction and its improvement. Phi Delta Kappan, 83(1), 73–77.


11/20: Design-based research

Project milestone: Preliminary design ideas

Brown, A. L. (1992). Design Experiments: Theoretical and methodological challenges in creating complex interventions in classroom settings. Journal of the learning sciences, 2 (2), 141-178.

Collins, A. The Changing Infrastructure of Education Research

More to follow

 

11/27: Assessment of student learning: Log files, concept maps

Osmundson, E., Chung, G. K. W. K., Herl, H. E., & Klein, D. C. D. Knowledge Mapping in the Classroom: A Tool for Examining the Development of Students' Conceptual Understandings

Ruiz-Primo, M. A., Schultz, S., Li, M., Shavelson, R. J. On the Cognitive Validity of Interpretations of Scores From Alternative Concept Mapping Techniques

Puntambekar, S., Stylianou, A., & Hübscher, R. (2003) Improving navigation and learning in hypertext environments with navigable concept maps. Human Computer Interaction, 18 (4), pp. 395-426. (Will be emailed to class)

 

12/4

Independent work on projects: I will be available for feedback.

 

12/11

Project presentations


CoMPASS: Concept Mapped Project-based Activity Scafolding System